<?xml version="1.0" encoding="utf-8"?>
<resources>
    <string name="app_name" translatable="false">Einstein</string>

    <string name="title_activity_main" translatable="false">Einstein</string>
    <string name="title_activity_how_to_play">How To Play</string>
    <string name="title_activity_board">Board</string>

    <string name="dieDes">Image of a die</string>
    <string name="boardDes">Board image</string>
    <string name="endingDialogueDes">Ending image</string>

    <string name="cookies_message">We use device identifiers to personalise content and ads, to provide social media features and to analyse our traffic. We also share such identifiers and other information from your device with our social media, advertising and analytics partners.</string>
    <string name="close_message">Close message</string>
    <string name="see_details">See details</string>

    <string name="Play">Play</string>
    <string name="Htp">How To Play</string>
    <string name="resetResults">Reset results</string>
    <string name="resultsSeparator" translatable="false">:</string>

    <string name="htpTile">How To Play\n“Einstein”</string>
    <string name="htpHeader1">1. Start</string>
    <string name="htpPara1">Players start with the board arranged as shown in picture 1. Each player’s stones are in random order. Person playing with light stones starts.</string>
    <string name="htpPicDes1">pic 1.</string>
    <string name="htpPicSub1">pic 1.</string>

    <string name="htpHeader2">2. Turns</string>
    <string name="htpPara2">Each turn starts with rolling a die. Then player must move their matching stone. If it’s no longer on the board, the player must move remaining stone whose number is next-highest or next-lowest to the one shown by the die.\nPlayer may move their stone only one cell to their up, left or diagonal up-left (picture 2).\nIf a stone lies already on the target cell, it’s removed from the board (picture 3).\nIf there’s only one of player’s stones remaining on the board, there’s no need to roll the die—the stone is automatically selected.</string>
    <string name="htpPicDes2">pic 2.</string>
    <string name="htpPicSub2">pic 2.</string>
    <string name="htpPicDes3">pic 3.</string>
    <string name="htpPicSub3">pic 3.</string>

    <string name="htpHeader3">3. End</string>
    <string name="htpPara3">Game ends when:\n- a player gets one of their stones to the far corner where their opponent started, or\n- all opponent’s stones are removed from the board.</string>

    <string name="plLightWon">Light-stones player won.</string>
    <string name="plDarkWon">Dark-stones player won.</string>
    <string name="Cookies">Cookies</string>

    <string name="illegalStateCaught">Couldn’t initialise game due to an unbelievable error</string>
    <string name="dieDrawError">Couldn’t draw the board</string>
    <string name="resultsReadingError">Einstein couldn’t read the result file</string>
    <string name="create_already_exists">Game already exists on server</string>
    <string name="create_invalid_count">Invalid number of players</string>
    <string name="join_full">Game is full</string>
    <string name="join_not_started">Game has not started yet</string>
    <string name="join_already_joined">You have already joined the game</string>
    <string name="server_address">Server address</string>
    <string name="server_port">Port</string>
    <string name="new_game">New game</string>
    <string name="number_of_players">Number of players</string>
    <string name="start">Start</string>
    <string name="local_game">Local</string>
    <string name="team_online">Team online</string>
    <string name="no_internet_connection">No Internet connection</string>
    <string name="title_activity_choosegame">Choose game</string>
    <string name="title_activity_connect">Connect</string>
</resources>
